PF2e Encounter Tools

Free Pathfinder 2e tools for GMs: combat encounter builder, loot generator, hazard picker, encounter oracle, and hexploration. Build random encounters, roll treasure budgets, and explore hexes — no account required.

Encounter generator

Roll a random encounter type, then follow the Macro or Micro lore branches. NPCs may be quest-givers or merchants with a two-item shop (moderate loot at party level + 1).

Micro lore refers to a specific thing, whether that be a faction or person in your world, item or creature. Macro lore refers to the world itself.

Combat encounter

XP budget: Creature band:

Traits

Green any of · neutral · red forbid

No trait filter — using full creature pool.

Required creatures

No required creatures — encounter is fully random within trait filters.

Encounter loot

Budget: Max item level: Level total treasure:

Traits

Green any of · neutral · red forbid

No trait filter — using full equipment pool.

Random hazard

Pick a hazard within party level ±3, including traps, haunts, environmental hazards, and complex hazards.

Level band:

Hexploration

First roll hex type on a d20, then roll for a random terrain feature. A result of 14–20 is the same as the previous hex.

Roll to generate the next hex.

Hex type (1d20)

RollResult
1–3Plains
4–5Desert
6–7Aquatic (lake, sea, or ocean)
8–9Mountain
10–11Forest
12Swamp
13Arctic
14–20Same as previous hex

Terrain feature (1d20)

RollResult
1–3Landmark — a feature of some significance that distinguishes the hex as noteworthy.
4–6Secret — the hex contains a secret the party uncovers upon exploring.
7–9Resource — some valuable resource appropriate to the terrain.
10–20Standard — a standard representation of the terrain type.

Solo word oracle

Roll d100 prompts from YUMDM's word tables. Use a verb, noun, or adjective to answer “what happens next?” or combine all three for a scene seed.

Verb

Roll d100

Noun

Roll d100

Adjective

Roll d100